Finally Addressing the Modding Gap: The Game's New Quest Rights a Wrong

The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a major update. This latest expansion exemplifies the distinctive charm that has come to define Warframe in the past few seasons.

The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest geared at making sure this complicated, expansive 12-year-old MMO makes sense to new players.

The Arrival of "The Teacher"

Named “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Content creators often produce extensive guides about optimized loadouts that use synergistic enhancements to create overwhelming power.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who designed the mission, which will appear early in the game.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. It was this outside perspective that was essential.

“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for early players — and that executing this is quite complex.

“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' So how do you tutorialize that without changing it?”

Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to notice these details.

“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that we never really told people how to use mods.”

A Labor of Love

“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over contributing to a beloved title — and to craft a mission for one of his favorite characters.

“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won't encounter until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.

Elizabeth Richardson
Elizabeth Richardson

A beauty enthusiast and certified skincare specialist sharing evidence-based tips and personal experiences to help you achieve your best glow.